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After being abducted the heroes find themselves in a strange lab. As they struggle to escape, they find their worst fears have somehow slipped into the real world.

Is escape even possible or are they sinking deeper into Chimera’s Fear Factory?

Suitable Campaign Age: Any

Adventure Tone: Action/Adventure

Recommended Power Level: Low Powered or Classic  

Content Warning: The following adventure contains elements of abduction, and exploitation of fears. As this adventure deals with fear and terror, GMs should review any lines and veils with their players prior to the session along with a reminder of how to use the X-Card at the table.

Metahumans Rising One Shots

Starting in December 2019, House Dok Productions began releasing free adventure for Metahumans Rising on their website.  These  one shot adventures are designed for a single game session (about 3 to 5 hours) and can be injected into most modern day superhero campaigns.  Updated and formatted for PDF,  we hope you enjoy the adventure! 

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New to Metahumans Rising and House Dok Productions? Find us at https://housedok.com/

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Click download now to get access to the following files:

The Fear Factory - A Metahumans Rising One Shot.pdf 13 MB

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