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Heroes are heroes, but not everyone sees it that way. What starts as a rescue mission turns into a nightmare as actions and statements become twisted by bad faith actors looking to capitalize on the events. Things become even more complicated when anti-Metahuman hate groups zero in on the coverage.


Suitable Campaign Age: Golden, (Late) Bronze, Dark, or Cinematic 

Adventure Tone: Introspective Action-Adventure  

Recommended Power Level: Classic 

Content Warning: The following adventure explores politics, and social manipulation. Additionally, the adventure includes kidnapping, asymmetrical acts of violence, and gaslighting. 

Allegories In Comics & Campaigns 

Comics have used mutants, or people with powers as a stand in for people of minority groups. The X-Men was inspired by the Civil Rights movement, and is rooted in the fight for equality. In campaigns where topics like racism are veiled it may be worth discussing using mutants as an allegory for this topic. Through the course of this adventure, GMs can swap minority characters with mutants. 


Metahumans Rising One Shots

Starting in December 2019, House Dok Productions began releasing free adventure for Metahumans Rising on their website.  These  one shot adventures are designed for a single game session (about 3 to 5 hours) and can be injected into most modern day superhero campaigns.  Updated and formatted for PDF,  we hope you enjoy the adventure! 

More Links

New to Metahumans Rising and House Dok Productions? Find us at https://housedok.com/

Pick up your copy of Metahumans Rising



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Click download now to get access to the following files:

The Cape Sanctions - A Metahumans Rising One Shot.pdf 13 MB

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